Struct egs_api::EpicGames[][src]

pub struct EpicGames { /* fields omitted */ }
Expand description

Struct to manage the communication with the Epic Games Store Api

Implementations

impl EpicGames[src]

pub fn new() -> Self[src]

Creates new object

pub fn is_logged_in(&self) -> bool[src]

Check whether the user is logged in

pub fn user_details(&self) -> UserData[src]

Get User details

pub fn set_user_details(&mut self, user_details: UserData)[src]

Update User Details

pub async fn auth_sid(&self, sid: &str) -> Option<String>[src]

Authenticate with sid

pub async fn auth_code(&mut self, code: String) -> bool[src]

Start session with auth code

pub async fn logout(&mut self) -> bool[src]

Invalidate existing session

pub async fn login(&mut self) -> bool[src]

Perform login based on previous authentication

pub async fn list_assets(&mut self) -> Vec<EpicAsset>[src]

Returns all assets

pub async fn asset_manifest(
    &mut self,
    platform: Option<String>,
    label: Option<String>,
    namespace: Option<String>,
    item_id: Option<String>,
    app: Option<String>
) -> Option<AssetManifest>
[src]

Return asset

pub async fn asset_info(&mut self, asset: EpicAsset) -> Option<AssetInfo>[src]

Returns info for an asset

pub async fn game_token(&mut self) -> Option<GameToken>[src]

Returns game token

pub async fn ownership_token(&mut self, asset: EpicAsset) -> Option<String>[src]

Returns ownership token for an Asset

pub async fn user_entitlements(&mut self) -> Vec<Entitlement>[src]

Returns user entitlements

pub async fn library_items(&mut self, include_metadata: bool) -> Option<Library>[src]

Returns the user library

pub async fn asset_download_manifest(
    &self,
    manifest: AssetManifest
) -> Result<DownloadManifest, EpicAPIError>
[src]

Returns a DownloadManifest for a specified file manifest

Trait Implementations

impl Clone for EpicGames[src]

fn clone(&self) -> EpicGames[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for EpicGames[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Default for EpicGames[src]

fn default() -> EpicGames[src]

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T> Instrument for T[src]

fn instrument(self, span: Span) -> Instrumented<Self>[src]

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

fn in_current_span(self) -> Instrumented<Self>[src]

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.