pub struct UplayCode {
pub epic_account_id: Option<String>,
pub game_id: Option<String>,
pub uplay_account_id: Option<String>,
pub region_code: Option<String>,
pub redeemed_on_uplay: Option<bool>,
pub redemption_timestamp: Option<String>,
}Expand description
A Uplay code entry linking an Epic game to a Ubisoft account.
Fields§
§epic_account_id: Option<String>§game_id: Option<String>§uplay_account_id: Option<String>§region_code: Option<String>§redeemed_on_uplay: Option<bool>§redemption_timestamp: Option<String>Trait Implementations§
Source§impl<'de> Deserialize<'de> for UplayCode
impl<'de> Deserialize<'de> for UplayCode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for UplayCode
Auto Trait Implementations§
impl Freeze for UplayCode
impl RefUnwindSafe for UplayCode
impl Send for UplayCode
impl Sync for UplayCode
impl Unpin for UplayCode
impl UnsafeUnpin for UplayCode
impl UnwindSafe for UplayCode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more