Struct eframe::WindowInfo

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pub struct WindowInfo {
    pub position: Option<Pos2>,
    pub fullscreen: bool,
    pub minimized: bool,
    pub maximized: bool,
    pub focused: bool,
    pub size: Vec2,
    pub monitor_size: Option<Vec2>,
}
Expand description

Information about the application’s main window, if available.

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§position: Option<Pos2>

Coordinates of the window’s outer top left corner, relative to the top left corner of the first display.

Unit: egui points (logical pixels).

None = unknown.

§fullscreen: bool

Are we in fullscreen mode?

§minimized: bool

Are we minimized?

§maximized: bool

Are we maximized?

§focused: bool

Is the window focused and able to receive input?

This should be the same as egui::InputState::focused.

§size: Vec2

Window inner size in egui points (logical pixels).

§monitor_size: Option<Vec2>

Current monitor size in egui points (logical pixels)

Trait Implementations§

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impl Clone for WindowInfo

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fn clone(&self) -> WindowInfo

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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