WebTexture2DSystem

Struct WebTexture2DSystem 

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pub struct WebTexture2DSystem;

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impl WebTexture2DSystem

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pub fn set_index(texture: &mut WebTexture2D, index: [u32; 2])

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pub fn set_dimensions(texture: &mut WebTexture2D, width: u32, height: u32)

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pub fn init_texture( extent: Extent3d, rgba_image: ImageBuffer<Rgba<u8>, Vec<u8>>, bind_group_layout: &BindGroupLayout, pixel_art: bool, device: &Device, queue: &Queue, ) -> BindGroup

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