pub enum FocusChange {
Current,
Offset(Count, bool),
Position(MovePosition),
PreviouslyFocused,
Direction1D(MoveDir1D, Count, bool),
Direction2D(MoveDir2D, Count),
}Expand description
This represents what UI element is targeted during an Action.
Variants§
Current
Target the currently focused UI element.
Offset(Count, bool)
Target the nth element from the beginning. The first element is numbered 1.
If the specified n is greater than the number of elements, and bool is true, target
the last element. Otherwise, do nothing.
Position(MovePosition)
Target the element at MovePosition in the element list.
PreviouslyFocused
Target the previously focused element.
Direction1D(MoveDir1D, Count, bool)
Target the element n times away in MoveDir1D direction.
If moving n times would go past the first or last element, and bool is true, wrap
around to the other end of the element list and continue from there. Otherwise, do nothing.
Direction2D(MoveDir2D, Count)
Trait Implementations§
Source§impl Clone for FocusChange
impl Clone for FocusChange
Source§fn clone(&self) -> FocusChange
fn clone(&self) -> FocusChange
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FocusChange
impl Debug for FocusChange
Source§impl PartialEq for FocusChange
impl PartialEq for FocusChange
impl Eq for FocusChange
impl StructuralPartialEq for FocusChange
Auto Trait Implementations§
impl Freeze for FocusChange
impl RefUnwindSafe for FocusChange
impl Send for FocusChange
impl Sync for FocusChange
impl Unpin for FocusChange
impl UnwindSafe for FocusChange
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more