pub struct ProfileRulePack { /* private fields */ }Expand description
A profile/MIG rule pack that can be plugged into ValidationContext.
Implementations§
Source§impl ProfileRulePack
impl ProfileRulePack
Sourcepub fn builder(name: impl Into<String>) -> Self
pub fn builder(name: impl Into<String>) -> Self
Alias for ProfileRulePack::new for ergonomic fluent-builder use.
Because all builder methods (for_message_type, with_rule_fn, merge) are
consuming methods on ProfileRulePack itself, no separate builder type is needed:
ⓘ
let pack = ProfileRulePack::builder("MY-PACK")
.for_message_type("ORDERS")
.with_rule_fn(|_segs| None);Sourcepub fn message_types(&self) -> &[String]
pub fn message_types(&self) -> &[String]
Return the message types this pack is scoped to.
Sourcepub fn rule_count(&self) -> usize
pub fn rule_count(&self) -> usize
Return the number of rules in this pack.
Sourcepub fn for_message_type(self, message_type: impl Into<String>) -> Self
pub fn for_message_type(self, message_type: impl Into<String>) -> Self
Restrict this pack to one or more EDIFACT message types from the UNH segment.
Sourcepub fn with_rule_fn<F>(self, rule: F) -> Self
pub fn with_rule_fn<F>(self, rule: F) -> Self
Add one externally authored rule using only public API.
Sourcepub fn with_rule(self, rule: impl ProfileRule + 'static) -> Self
pub fn with_rule(self, rule: impl ProfileRule + 'static) -> Self
Add a rule that implements ProfileRule.
Trait Implementations§
Source§impl Debug for ProfileRulePack
impl Debug for ProfileRulePack
Source§impl Validator for ProfileRulePack
impl Validator for ProfileRulePack
Source§fn validate_batch(
&self,
segments: &[Segment<'_>],
report: &mut ValidationReport,
)
fn validate_batch( &self, segments: &[Segment<'_>], report: &mut ValidationReport, )
Validate a full segment set and append issues to
report.Source§fn set_message_type(&mut self, _message_type: Option<&str>)
fn set_message_type(&mut self, _message_type: Option<&str>)
Configure message-type metadata for validators that support explicit scoping.
Auto Trait Implementations§
impl Freeze for ProfileRulePack
impl !RefUnwindSafe for ProfileRulePack
impl Send for ProfileRulePack
impl Sync for ProfileRulePack
impl Unpin for ProfileRulePack
impl UnsafeUnpin for ProfileRulePack
impl !UnwindSafe for ProfileRulePack
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
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Make the text dim
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.