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ServiceStringAdvice

Struct ServiceStringAdvice 

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pub struct ServiceStringAdvice {
    pub element_sep: u8,
    pub component_sep: u8,
    pub release_char: u8,
    pub decimal_mark: u8,
    pub repetition_sep: u8,
    pub segment_term: u8,
}
Expand description

EDIFACT service string advice (UNA segment).

Defaults: + (element), : (component), ? (release), . (decimal mark), * (repetition separator), ' (segment terminator).

All six service characters are first-class fields. is_valid checks all six for mutual distinctness and for being printable, non-alphanumeric ASCII, so a collision between the repetition separator and any other delimiter — or a delimiter that would clash with segment-tag characters — is caught at UNA parse time.

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§element_sep: u8

Data element separator (default +)

§component_sep: u8

Component data element separator (default :)

§release_char: u8

Release character (default ?)

§decimal_mark: u8

Decimal notation mark (default .; UNA byte 5, ISO 9735-1 §7.1). Not used by the tokenizer for splitting, but preserved for downstream use.

§repetition_sep: u8

Repetition separator (UNA byte 7, ISO 9735-4 §3.1).

Defaults to space (0x20), the conventional “not used” sentinel, when no UNA is present. Some DVGW gas-market profiles and other non-default EDIFACT implementations declare a real repetition separator here; this field is always populated from the UNA so that downstream code can access it without re-parsing the raw UNA bytes.

The tokenizer does not currently split on the repetition separator — that responsibility belongs to downstream consumers — but is_valid() includes it in the six-way uniqueness check to catch delimiter collisions early.

§segment_term: u8

Segment terminator (default ')

Implementations§

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impl ServiceStringAdvice

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pub fn from_bytes(input: &[u8]) -> Result<Self, EdifactError>

Parse a UNA header and validate that all six service characters (element_sep, component_sep, decimal_mark, release_char, repetition_sep, and segment_term) are mutually distinct and are printable, non-alphanumeric ASCII. See is_valid for the exact rule.

Returns EdifactError::InvalidUna if the invariant is violated. Falls back to ServiceStringAdvice::default when no UNA is present.

This is the safe, default constructor — always use this for input from an external source. For trusted or internal use where delimiter uniqueness is already guaranteed, use from_bytes_unchecked.

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pub fn from_bytes_unchecked(input: &[u8]) -> Self

Parse a UNA header from the beginning of an EDIFACT interchange without validating delimiter uniqueness or printability.

If no UNA is present, returns ServiceStringAdvice::default.

The repetition_sep field is populated from UNA byte 7 (ISO 9735-4 §3.1) or defaults to space (0x20, the “not used” sentinel) when no UNA is present.

§When to use

Use this only for trusted internal data (e.g. round-tripping data where the UNA invariant is already guaranteed) or in fuzz/property tests that intentionally explore degenerate delimiter combinations.

For any external or user-provided input, prefer from_bytes which validates delimiter uniqueness and rejects invalid bytes.

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pub fn is_valid(&self) -> bool

Return true if all active service characters are mutually distinct and printable ASCII.

The five mandatory characters (element_sep, component_sep, decimal_mark, release_char, segment_term) must all be printable, non-alphanumeric ASCII (0x21–0x7E, excluding 0-9A-Za-z) and mutually distinct (10 pairwise checks). Alphanumerics are rejected because segment tags are written verbatim and cannot be escaped, so a letter delimiter would make tags containing it unrepresentable.

The repetition_sep field is also validated when it is not a space (0x20). A space at position 7 of the UNA is the conventional “absent” sentinel used by interchanges that do not employ repetition elements (ISO 9735-1 / ISO 9735-4 §3.1), and it is accepted without a printability or uniqueness check. Any other value must be printable non-alphanumeric ASCII and distinct from all five mandatory characters.

High bytes (>= 0x80) are rejected because they would incorrectly bisect multi-byte UTF-8 sequences, and DEL (0x7F) is a non-printable control character.

Trait Implementations§

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impl Clone for ServiceStringAdvice

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fn clone(&self) -> ServiceStringAdvice

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ServiceStringAdvice

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impl Debug for ServiceStringAdvice

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ServiceStringAdvice

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Eq for ServiceStringAdvice

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impl PartialEq for ServiceStringAdvice

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fn eq(&self, other: &ServiceStringAdvice) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ServiceStringAdvice

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.