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GraphicsState

Struct GraphicsState 

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pub struct GraphicsState {
    pub ctm: Matrix,
    pub text_matrix: Matrix,
    pub text_line_matrix: Matrix,
    pub text_state: TextState,
    pub fill_color: Vec<f64>,
    pub stroke_color: Vec<f64>,
    pub fill_color_space_components: u8,
    pub stroke_color_space_components: u8,
    pub fill_pattern: Option<Vec<u8>>,
    pub stroke_pattern: Option<Vec<u8>>,
}
Expand description

Full graphics state for PDF content stream processing.

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§ctm: Matrix

Current transformation matrix

§text_matrix: Matrix

Text matrix (set by BT and text positioning operators)

§text_line_matrix: Matrix

Text line matrix (set by text line positioning operators)

§text_state: TextState

Text state parameters

§fill_color: Vec<f64>

Fill color — original PDF color components (1=Gray, 3=RGB, 4=CMYK)

§stroke_color: Vec<f64>

Stroke color — original PDF color components

§fill_color_space_components: u8

Number of components in current non-stroking color space (1=Gray, 3=RGB, 4=CMYK). 0 means Pattern (no numeric components).

§stroke_color_space_components: u8

Number of components in current stroking color space. 0 means Pattern (no numeric components).

§fill_pattern: Option<Vec<u8>>

Active non-stroking Pattern resource name (from scn with a name operand).

§stroke_pattern: Option<Vec<u8>>

Active stroking Pattern resource name (from SCN with a name operand).

Implementations§

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impl GraphicsState

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pub fn begin_text(&mut self)

Begin text object: reset text matrix and text line matrix.

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pub fn text_rendering_matrix(&self) -> Matrix

Get the combined text rendering matrix: text_state.font_size × text_matrix × CTM.

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pub fn text_position(&self) -> (f64, f64)

Get the current text position in user space.

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pub fn effective_font_size(&self) -> f64

Get the effective font size in user space.

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pub fn translate_text(&mut self, tx: f64, ty: f64)

Apply Td (translate text position).

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pub fn set_text_matrix( &mut self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64, )

Apply Tm (set text matrix directly).

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pub fn next_line(&mut self)

Apply T* (move to start of next line).

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pub fn advance_text(&mut self, displacement: f64)

Advance the text position after showing text (Tj displacement).

Trait Implementations§

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impl Clone for GraphicsState

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GraphicsState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GraphicsState

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fn default() -> Self

Returns the “default value” for a type. Read more

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