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GraphicsStateStack

Struct GraphicsStateStack 

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pub struct GraphicsStateStack {
    pub current: GraphicsState,
    /* private fields */
}
Expand description

Graphics state stack for q/Q save/restore operations.

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§current: GraphicsState

Current active graphics state.

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impl GraphicsStateStack

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pub fn save(&mut self)

Save current state (q operator).

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pub fn restore(&mut self)

Restore saved state (Q operator).

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pub fn concat_ctm(&mut self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64)

Apply CTM concatenation (cm operator).

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impl Default for GraphicsStateStack

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fn default() -> GraphicsStateStack

Returns the “default value” for a type. Read more

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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