pub struct GraphicsStateStack {
pub current: GraphicsState,
/* private fields */
}Expand description
Graphics state stack for q/Q save/restore operations.
Fields§
§current: GraphicsStateCurrent active graphics state.
Implementations§
Trait Implementations§
Source§impl Default for GraphicsStateStack
impl Default for GraphicsStateStack
Source§fn default() -> GraphicsStateStack
fn default() -> GraphicsStateStack
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GraphicsStateStack
impl RefUnwindSafe for GraphicsStateStack
impl Send for GraphicsStateStack
impl Sync for GraphicsStateStack
impl Unpin for GraphicsStateStack
impl UnsafeUnpin for GraphicsStateStack
impl UnwindSafe for GraphicsStateStack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().