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UdpSocket

Struct UdpSocket 

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pub struct UdpSocket(/* private fields */);
Expand description

The UDP socket type for the STD network stack.

Implementations§

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impl UdpSocket

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pub const fn new(socket: Async<StdUdpSocket>) -> Self

Create a new UDP socket from the given async UDP socket.

§Arguments
  • socket: The async UDP socket to wrap.
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pub fn release(self) -> Async<StdUdpSocket>

Release the underlying async UDP socket.

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pub fn join_multicast_v4( &self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr, ) -> Result<(), Error>

Join a multicast group for IPv4.

§Arguments
  • multiaddr: The multicast address to join.
  • interface: The interface address to use.
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pub fn leave_multicast_v4( &self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr, ) -> Result<(), Error>

Leave a multicast group for IPv4.

§Arguments
  • multiaddr: The multicast address to leave.
  • interface: The interface address to use.

Methods from Deref<Target = Async<StdUdpSocket>>§

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pub fn get_ref(&self) -> &T

Gets a reference to the inner I/O handle.

§Examples
use async_io::Async;
use std::net::TcpListener;

let listener = Async::<TcpListener>::bind(([127, 0, 0, 1], 0))?;
let inner = listener.get_ref();
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pub fn readable(&self) -> Readable<'_, T>

Waits until the I/O handle is readable.

This method completes when a read operation on this I/O handle wouldn’t block.

§Examples
use async_io::Async;
use std::net::TcpListener;

let mut listener = Async::<TcpListener>::bind(([127, 0, 0, 1], 0))?;

// Wait until a client can be accepted.
listener.readable().await?;
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pub fn readable_owned(self: Arc<Async<T>>) -> ReadableOwned<T>

Waits until the I/O handle is readable.

This method completes when a read operation on this I/O handle wouldn’t block.

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pub fn writable(&self) -> Writable<'_, T>

Waits until the I/O handle is writable.

This method completes when a write operation on this I/O handle wouldn’t block.

§Examples
use async_io::Async;
use std::net::{TcpStream, ToSocketAddrs};

let addr = "example.com:80".to_socket_addrs()?.next().unwrap();
let stream = Async::<TcpStream>::connect(addr).await?;

// Wait until the stream is writable.
stream.writable().await?;
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pub fn writable_owned(self: Arc<Async<T>>) -> WritableOwned<T>

Waits until the I/O handle is writable.

This method completes when a write operation on this I/O handle wouldn’t block.

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pub fn poll_readable(&self, cx: &mut Context<'_>) -> Poll<Result<(), Error>>

Polls the I/O handle for readability.

When this method returns Poll::Ready, that means the OS has delivered an event indicating readability since the last time this task has called the method and received Poll::Pending.

§Caveats

Two different tasks should not call this method concurrently. Otherwise, conflicting tasks will just keep waking each other in turn, thus wasting CPU time.

Note that the AsyncRead implementation for Async also uses this method.

§Examples
use async_io::Async;
use std::future::poll_fn;
use std::net::TcpListener;

let mut listener = Async::<TcpListener>::bind(([127, 0, 0, 1], 0))?;

// Wait until a client can be accepted.
poll_fn(|cx| listener.poll_readable(cx)).await?;
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pub fn poll_writable(&self, cx: &mut Context<'_>) -> Poll<Result<(), Error>>

Polls the I/O handle for writability.

When this method returns Poll::Ready, that means the OS has delivered an event indicating writability since the last time this task has called the method and received Poll::Pending.

§Caveats

Two different tasks should not call this method concurrently. Otherwise, conflicting tasks will just keep waking each other in turn, thus wasting CPU time.

Note that the AsyncWrite implementation for Async also uses this method.

§Examples
use async_io::Async;
use std::future::poll_fn;
use std::net::{TcpStream, ToSocketAddrs};

let addr = "example.com:80".to_socket_addrs()?.next().unwrap();
let stream = Async::<TcpStream>::connect(addr).await?;

// Wait until the stream is writable.
poll_fn(|cx| stream.poll_writable(cx)).await?;
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pub async fn read_with<R>( &self, op: impl FnMut(&T) -> Result<R, Error>, ) -> Result<R, Error>

Performs a read operation asynchronously.

The I/O handle is registered in the reactor and put in non-blocking mode. This method invokes the op closure in a loop until it succeeds or returns an error other than io::ErrorKind::WouldBlock. In between iterations of the loop, it waits until the OS sends a notification that the I/O handle is readable.

The closure receives a shared reference to the I/O handle.

§Examples
use async_io::Async;
use std::net::TcpListener;

let listener = Async::<TcpListener>::bind(([127, 0, 0, 1], 0))?;

// Accept a new client asynchronously.
let (stream, addr) = listener.read_with(|l| l.accept()).await?;
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pub async fn write_with<R>( &self, op: impl FnMut(&T) -> Result<R, Error>, ) -> Result<R, Error>

Performs a write operation asynchronously.

The I/O handle is registered in the reactor and put in non-blocking mode. This method invokes the op closure in a loop until it succeeds or returns an error other than io::ErrorKind::WouldBlock. In between iterations of the loop, it waits until the OS sends a notification that the I/O handle is writable.

The closure receives a shared reference to the I/O handle.

§Examples
use async_io::Async;
use std::net::UdpSocket;

let socket = Async::<UdpSocket>::bind(([127, 0, 0, 1], 8000))?;
socket.get_ref().connect("127.0.0.1:9000")?;

let msg = b"hello";
let len = socket.write_with(|s| s.send(msg)).await?;
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pub async fn recv_from( &self, buf: &mut [u8], ) -> Result<(usize, SocketAddr), Error>

Receives a single datagram message.

Returns the number of bytes read and the address the message came from.

This method must be called with a valid byte slice of sufficient size to hold the message. If the message is too long to fit, excess bytes may get discarded.

§Examples
use async_io::Async;
use std::net::UdpSocket;

let socket = Async::<UdpSocket>::bind(([127, 0, 0, 1], 8000))?;

let mut buf = [0u8; 1024];
let (len, addr) = socket.recv_from(&mut buf).await?;
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pub async fn peek_from( &self, buf: &mut [u8], ) -> Result<(usize, SocketAddr), Error>

Receives a single datagram message without removing it from the queue.

Returns the number of bytes read and the address the message came from.

This method must be called with a valid byte slice of sufficient size to hold the message. If the message is too long to fit, excess bytes may get discarded.

§Examples
use async_io::Async;
use std::net::UdpSocket;

let socket = Async::<UdpSocket>::bind(([127, 0, 0, 1], 8000))?;

let mut buf = [0u8; 1024];
let (len, addr) = socket.peek_from(&mut buf).await?;
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pub async fn send_to<A>(&self, buf: &[u8], addr: A) -> Result<usize, Error>
where A: Into<SocketAddr>,

Sends data to the specified address.

Returns the number of bytes written.

§Examples
use async_io::Async;
use std::net::UdpSocket;

let socket = Async::<UdpSocket>::bind(([127, 0, 0, 1], 0))?;
let addr = socket.get_ref().local_addr()?;

let msg = b"hello";
let len = socket.send_to(msg, addr).await?;
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pub async fn recv(&self, buf: &mut [u8]) -> Result<usize, Error>

Receives a single datagram message from the connected peer.

Returns the number of bytes read.

This method must be called with a valid byte slice of sufficient size to hold the message. If the message is too long to fit, excess bytes may get discarded.

The connect method connects this socket to a remote address. This method will fail if the socket is not connected.

§Examples
use async_io::Async;
use std::net::UdpSocket;

let socket = Async::<UdpSocket>::bind(([127, 0, 0, 1], 8000))?;
socket.get_ref().connect("127.0.0.1:9000")?;

let mut buf = [0u8; 1024];
let len = socket.recv(&mut buf).await?;
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pub async fn peek(&self, buf: &mut [u8]) -> Result<usize, Error>

Receives a single datagram message from the connected peer without removing it from the queue.

Returns the number of bytes read and the address the message came from.

This method must be called with a valid byte slice of sufficient size to hold the message. If the message is too long to fit, excess bytes may get discarded.

The connect method connects this socket to a remote address. This method will fail if the socket is not connected.

§Examples
use async_io::Async;
use std::net::UdpSocket;

let socket = Async::<UdpSocket>::bind(([127, 0, 0, 1], 8000))?;
socket.get_ref().connect("127.0.0.1:9000")?;

let mut buf = [0u8; 1024];
let len = socket.peek(&mut buf).await?;
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pub async fn send(&self, buf: &[u8]) -> Result<usize, Error>

Sends data to the connected peer.

Returns the number of bytes written.

The connect method connects this socket to a remote address. This method will fail if the socket is not connected.

§Examples
use async_io::Async;
use std::net::UdpSocket;

let socket = Async::<UdpSocket>::bind(([127, 0, 0, 1], 8000))?;
socket.get_ref().connect("127.0.0.1:9000")?;

let msg = b"hello";
let len = socket.send(msg).await?;

Trait Implementations§

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impl Deref for UdpSocket

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type Target = Async<UdpSocket>

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl ErrorType for &UdpSocket

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type Error = Error

Error type of all the IO operations on this type.
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impl ErrorType for UdpSocket

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type Error = Error

Error type of all the IO operations on this type.
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impl MulticastV4 for &UdpSocket

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async fn join_v4( &mut self, multicast_addr: Ipv4Addr, interface: Ipv4Addr, ) -> Result<(), Self::Error>

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async fn leave_v4( &mut self, multicast_addr: Ipv4Addr, interface: Ipv4Addr, ) -> Result<(), Self::Error>

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impl MulticastV4 for UdpSocket

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async fn join_v4( &mut self, multicast_addr: Ipv4Addr, interface: Ipv4Addr, ) -> Result<(), Self::Error>

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async fn leave_v4( &mut self, multicast_addr: Ipv4Addr, interface: Ipv4Addr, ) -> Result<(), Self::Error>

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impl MulticastV6 for &UdpSocket

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async fn join_v6( &mut self, multicast_addr: Ipv6Addr, interface: u32, ) -> Result<(), Self::Error>

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async fn leave_v6( &mut self, multicast_addr: Ipv6Addr, interface: u32, ) -> Result<(), Self::Error>

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impl MulticastV6 for UdpSocket

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async fn join_v6( &mut self, multicast_addr: Ipv6Addr, interface: u32, ) -> Result<(), Self::Error>

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async fn leave_v6( &mut self, multicast_addr: Ipv6Addr, interface: u32, ) -> Result<(), Self::Error>

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impl Readable for &UdpSocket

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async fn readable(&mut self) -> Result<(), Self::Error>

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impl Readable for UdpSocket

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async fn readable(&mut self) -> Result<(), Self::Error>

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impl UdpReceive for &UdpSocket

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async fn receive( &mut self, buffer: &mut [u8], ) -> Result<(usize, SocketAddr), Self::Error>

Receive a datagram into the provided buffer. Read more
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impl UdpReceive for UdpSocket

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async fn receive( &mut self, buffer: &mut [u8], ) -> Result<(usize, SocketAddr), Self::Error>

Receive a datagram into the provided buffer. Read more
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impl UdpSend for &UdpSocket

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async fn send( &mut self, remote: SocketAddr, data: &[u8], ) -> Result<(), Self::Error>

Send the provided data to a peer: Read more
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impl UdpSend for UdpSocket

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async fn send( &mut self, remote: SocketAddr, data: &[u8], ) -> Result<(), Self::Error>

Send the provided data to a peer: Read more
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impl UdpSplit for UdpSocket

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type Receive<'a> = &'a UdpSocket where Self: 'a

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type Send<'a> = &'a UdpSocket where Self: 'a

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fn split(&mut self) -> (Self::Receive<'_>, Self::Send<'_>)

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impl UdpSplitMulticast for UdpSocket

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type MulticastV4<'a> = &'a UdpSocket where Self: 'a

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type MulticastV6<'a> = &'a UdpSocket where Self: 'a

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fn split_multicast( &mut self, ) -> (Self::Receive<'_>, Self::Send<'_>, Self::MulticastV4<'_>, Self::MulticastV6<'_>)

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.