Enum edge_frame::role::RoleState
source · pub enum RoleState {
Authenticating(Credentials),
AuthenticationFailed(Credentials),
Role(RoleDto),
LoggingOut(RoleDto),
LoggedOut,
}Variants
Authenticating(Credentials)
AuthenticationFailed(Credentials)
Role(RoleDto)
LoggingOut(RoleDto)
LoggedOut
Trait Implementations
impl Eq for RoleState
impl StructuralEq for RoleState
impl StructuralPartialEq for RoleState
Auto Trait Implementations
impl RefUnwindSafe for RoleState
impl Send for RoleState
impl Sync for RoleState
impl Unpin for RoleState
impl UnwindSafe for RoleState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.sourceimpl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
sourcefn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.sourceimpl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
sourcefn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.