pub struct ComponentList<C: ComponentManager, T: Component>(/* private fields */);
Implementations§
Source§impl<C: ComponentManager, T: Component> ComponentList<C, T>
impl<C: ComponentManager, T: Component> ComponentList<C, T>
pub fn hot() -> ComponentList<C, T>
pub fn cold() -> ComponentList<C, T>
pub fn add(&mut self, entity: &BuildData<'_, C>, component: T) -> Option<T>
pub fn insert(&mut self, entity: &ModifyData<'_, C>, component: T) -> Option<T>
pub fn remove(&mut self, entity: &ModifyData<'_, C>) -> Option<T>
pub fn set<U: EditData<C>>(&mut self, entity: &U, component: T) -> Option<T>
pub fn get<U: EditData<C>>(&self, entity: &U) -> Option<T>where
T: Clone,
pub fn has<U: EditData<C>>(&self, entity: &U) -> bool
pub fn borrow<U: EditData<C>>(&mut self, entity: &U) -> Option<&mut T>
pub fn __clear(&mut self, entity: &IndexedEntity<C>)
Trait Implementations§
Source§impl<C: ComponentManager, T: Component, U: EditData<C>> Index<U> for ComponentList<C, T>
impl<C: ComponentManager, T: Component, U: EditData<C>> Index<U> for ComponentList<C, T>
Auto Trait Implementations§
impl<C, T> Freeze for ComponentList<C, T>
impl<C, T> RefUnwindSafe for ComponentList<C, T>where
C: RefUnwindSafe,
T: RefUnwindSafe,
impl<C, T> Send for ComponentList<C, T>
impl<C, T> Sync for ComponentList<C, T>
impl<C, T> Unpin for ComponentList<C, T>
impl<C, T> UnwindSafe for ComponentList<C, T>where
C: UnwindSafe,
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more