Struct easygpu_lyon::LyonPipeline [−][src]
pub struct LyonPipeline<T> { /* fields omitted */ }
Expand description
A pipeline for rendering shapes.
Trait Implementations
type PrepareContext = ScreenTransformation<f32>
fn prepare(
&'a self,
ortho: Self::PrepareContext
) -> Option<(&'a UniformBuffer, Vec<Self::Uniforms>)>
type Target = PipelineCore
type Target = PipelineCore
The resulting type after dereferencing.