pub struct BindGroupLayoutBuilder { /* private fields */ }Implementations§
Source§impl BindGroupLayoutBuilder
 
impl BindGroupLayoutBuilder
pub fn new() -> Self
Sourcepub fn label(self, label: &str) -> Self
 
pub fn label(self, label: &str) -> Self
§Panics
Will panic if the builder was not constructed with new()
pub fn add_entry_empty(self) -> Self
Sourcepub fn add_entry_tex(
    self,
    visibility: ShaderStages,
    sample_type: TextureSampleType,
) -> Self
 
pub fn add_entry_tex( self, visibility: ShaderStages, sample_type: TextureSampleType, ) -> Self
§Panics
Will panic if the builder was not constructed with new()
Sourcepub fn add_entries_tex(
    self,
    visibility: ShaderStages,
    sample_type: TextureSampleType,
    num_textures: usize,
) -> Self
 
pub fn add_entries_tex( self, visibility: ShaderStages, sample_type: TextureSampleType, num_textures: usize, ) -> Self
§Panics
Will panic if the builder was not constructed with new()
Sourcepub fn add_entry_cubemap(
    self,
    visibility: ShaderStages,
    sample_type: TextureSampleType,
) -> Self
 
pub fn add_entry_cubemap( self, visibility: ShaderStages, sample_type: TextureSampleType, ) -> Self
§Panics
Will panic if the builder was not constructed with new()
Sourcepub fn add_entry_sampler(
    self,
    visibility: ShaderStages,
    sampler_type: SamplerBindingType,
) -> Self
 
pub fn add_entry_sampler( self, visibility: ShaderStages, sampler_type: SamplerBindingType, ) -> Self
§Panics
Will panic if the builder was not constructed with new()
Sourcepub fn add_entry_uniform(
    self,
    visibility: ShaderStages,
    has_dynamic_offset: bool,
    _min_binding_size: Option<NonZeroU64>,
) -> Self
 
pub fn add_entry_uniform( self, visibility: ShaderStages, has_dynamic_offset: bool, _min_binding_size: Option<NonZeroU64>, ) -> Self
§Panics
Will panic if the builder was not constructed with new()
Sourcepub fn build(&mut self) -> BindGroupLayoutDesc
 
pub fn build(&mut self) -> BindGroupLayoutDesc
§Panics
Will panic if the builder was not constructed with new()
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BindGroupLayoutBuilder
impl RefUnwindSafe for BindGroupLayoutBuilder
impl Send for BindGroupLayoutBuilder
impl Sync for BindGroupLayoutBuilder
impl Unpin for BindGroupLayoutBuilder
impl UnwindSafe for BindGroupLayoutBuilder
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