Module pipeline

Source

Structs§

RenderPipelineDesc
Creates a render pipeline descriptor, can then be used to create a concrete pipeline or for later for using the descriptor as a hash key in a pipeline arena RenderPipelineDesc can be converted into wgpu::RenderPipeline (which isn’t hashable or comparable)
RenderPipelineDescBuilder
A builder type to help simplify the construction of a RenderPipelineDesc. We’ve attempted to provide a suite of reasonable defaults in the case that none are provided.

Constants§

DEFAULT_FS_SHADER_ENTRY_POINT
DEFAULT_VS_SHADER_ENTRY_POINT