Enum easy_opengl::shader::UniformType
source · pub enum UniformType {
}
Variants
U32(u32)
I32(i32)
Uv2(u32, u32)
Iv2(i32, i32)
Uv3(u32, u32, u32)
Iv3(i32, i32, i32)
Uv4(u32, u32, u32, u32)
Iv4(i32, i32, i32, i32)
F32(f32)
F64(f64)
Fv2(f32, f32)
Fv3(f32, f32, f32)
Fv4(f32, f32, f32, f32)
M3(*const f32)
M4(*const f32)
Auto Trait Implementations
impl RefUnwindSafe for UniformType
impl !Send for UniformType
impl !Sync for UniformType
impl Unpin for UniformType
impl UnwindSafe for UniformType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more