#[repr(C)]pub struct ImDrawCmd {
pub ClipRect: ImVec4,
pub TexRef: ImTextureRef,
pub VtxOffset: c_uint,
pub IdxOffset: c_uint,
pub ElemCount: c_uint,
pub UserCallback: ImDrawCallback,
pub UserCallbackData: *mut c_void,
pub UserCallbackDataSize: c_int,
pub UserCallbackDataOffset: c_int,
}Fields§
§ClipRect: ImVec4§TexRef: ImTextureRef§VtxOffset: c_uint§IdxOffset: c_uint§ElemCount: c_uint§UserCallback: ImDrawCallback§UserCallbackData: *mut c_void§UserCallbackDataSize: c_int§UserCallbackDataOffset: c_intTrait Implementations§
Auto Trait Implementations§
impl Freeze for ImDrawCmd
impl !RefUnwindSafe for ImDrawCmd
impl !Send for ImDrawCmd
impl !Sync for ImDrawCmd
impl Unpin for ImDrawCmd
impl !UnwindSafe for ImDrawCmd
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more