Struct easy_imgui_sys::ImGuiInputSource
source · #[repr(transparent)]pub struct ImGuiInputSource(pub c_uint);Tuple Fields§
§0: c_uintImplementations§
source§impl ImGuiInputSource
impl ImGuiInputSource
pub const ImGuiInputSource_None: ImGuiInputSource = _
source§impl ImGuiInputSource
impl ImGuiInputSource
pub const ImGuiInputSource_Mouse: ImGuiInputSource = _
source§impl ImGuiInputSource
impl ImGuiInputSource
pub const ImGuiInputSource_Keyboard: ImGuiInputSource = _
source§impl ImGuiInputSource
impl ImGuiInputSource
pub const ImGuiInputSource_Gamepad: ImGuiInputSource = _
source§impl ImGuiInputSource
impl ImGuiInputSource
pub const ImGuiInputSource_Clipboard: ImGuiInputSource = _
source§impl ImGuiInputSource
impl ImGuiInputSource
pub const ImGuiInputSource_COUNT: ImGuiInputSource = _
Trait Implementations§
source§impl Clone for ImGuiInputSource
impl Clone for ImGuiInputSource
source§fn clone(&self) -> ImGuiInputSource
fn clone(&self) -> ImGuiInputSource
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ImGuiInputSource
impl Debug for ImGuiInputSource
source§impl Hash for ImGuiInputSource
impl Hash for ImGuiInputSource
source§impl PartialEq for ImGuiInputSource
impl PartialEq for ImGuiInputSource
source§fn eq(&self, other: &ImGuiInputSource) -> bool
fn eq(&self, other: &ImGuiInputSource) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for ImGuiInputSource
impl Eq for ImGuiInputSource
impl StructuralPartialEq for ImGuiInputSource
Auto Trait Implementations§
impl RefUnwindSafe for ImGuiInputSource
impl Send for ImGuiInputSource
impl Sync for ImGuiInputSource
impl Unpin for ImGuiInputSource
impl UnwindSafe for ImGuiInputSource
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more