Struct easy_imgui_renderer::glr::VertexArray
source · pub struct VertexArray { /* private fields */ }
Implementations§
source§impl VertexArray
impl VertexArray
pub fn generate(gl: &GlContext) -> Result<VertexArray>
pub fn id(&self) -> VertexArray
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for VertexArray
impl !Send for VertexArray
impl !Sync for VertexArray
impl Unpin for VertexArray
impl UnwindSafe for VertexArray
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more