pub struct DynamicVertexArray<A> { /* private fields */ }
Implementations§
Source§impl<A: Copy> DynamicVertexArray<A>
impl<A: Copy> DynamicVertexArray<A>
pub fn new(gl: &GlContext) -> Result<Self>
pub fn gl(&self) -> &GlContext
pub fn from_data(gl: &GlContext, data: Vec<A>) -> Result<Self>
pub fn is_empty(&self) -> bool
pub fn len(&self) -> usize
pub fn set(&mut self, data: impl Into<Vec<A>>)
pub fn data(&self) -> &[A]
pub fn data_mut(&mut self) -> &mut Vec<A>
pub fn sub(&self, range: Range<usize>) -> DynamicVertexArraySub<'_, A>
pub fn bind_buffer(&self, target: u32)
Trait Implementations§
Source§impl<A: AttribProvider> AttribProviderList for &DynamicVertexArray<A>
impl<A: AttribProvider> AttribProviderList for &DynamicVertexArray<A>
Auto Trait Implementations§
impl<A> !Freeze for DynamicVertexArray<A>
impl<A> !RefUnwindSafe for DynamicVertexArray<A>
impl<A> !Send for DynamicVertexArray<A>
impl<A> !Sync for DynamicVertexArray<A>
impl<A> Unpin for DynamicVertexArray<A>where
A: Unpin,
impl<A> UnwindSafe for DynamicVertexArray<A>where
A: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more