pub struct ComputePipelineBuilder { /* private fields */ }Implementations§
Source§impl ComputePipelineBuilder
impl ComputePipelineBuilder
pub fn new(shader: Handle<ShaderModule>) -> Self
pub fn bind_group_layout(self, entries: &[BindGroupLayoutEntry]) -> Self
Auto Trait Implementations§
impl Freeze for ComputePipelineBuilder
impl !RefUnwindSafe for ComputePipelineBuilder
impl Send for ComputePipelineBuilder
impl Sync for ComputePipelineBuilder
impl Unpin for ComputePipelineBuilder
impl UnsafeUnpin for ComputePipelineBuilder
impl !UnwindSafe for ComputePipelineBuilder
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