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StateWithHashableSignatureVariables

Struct StateWithHashableSignatureVariables 

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pub struct StateWithHashableSignatureVariables {
    pub signature_variables: HashableSignatureVariables,
    pub resource_variables: ResourceVariables,
}
Expand description

State that can be hashed by signature variables.

However, using continuous variables in signature variables is not recommended because it may cause a numerical issue.

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§signature_variables: HashableSignatureVariables

Signature variables.

§resource_variables: ResourceVariables

Resource variables.

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impl Clone for StateWithHashableSignatureVariables

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fn clone(&self) -> StateWithHashableSignatureVariables

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StateWithHashableSignatureVariables

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StateWithHashableSignatureVariables

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fn default() -> StateWithHashableSignatureVariables

Returns the “default value” for a type. Read more
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impl From<State> for StateWithHashableSignatureVariables

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fn from(state: State) -> StateWithHashableSignatureVariables

Converts to this type from the input type.
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impl<K> From<StateInRegistry<K>> for StateWithHashableSignatureVariables
where K: Hash + Eq + Clone + Debug + Deref<Target = HashableSignatureVariables>,

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fn from(state: StateInRegistry<K>) -> StateWithHashableSignatureVariables

Converts to this type from the input type.
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impl<K> From<StateWithHashableSignatureVariables> for StateInRegistry<K>

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fn from(state: StateWithHashableSignatureVariables) -> StateInRegistry<K>

Converts to this type from the input type.
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impl PartialEq for StateWithHashableSignatureVariables

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fn eq(&self, other: &StateWithHashableSignatureVariables) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StateInterface for StateWithHashableSignatureVariables

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fn get_number_of_set_variables(&self) -> usize

Returns the number of set variables;
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fn get_set_variable(&self, i: usize) -> &Set

Returns the value of a set variable. Read more
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fn get_number_of_vector_variables(&self) -> usize

Returns the number of vector variables;
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fn get_vector_variable(&self, i: usize) -> &Vector

Returns the value of a vector variable. Read more
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fn get_number_of_element_variables(&self) -> usize

Returns the number of element variables;
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fn get_element_variable(&self, i: usize) -> Element

Returns the value of an element variable. Read more
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fn get_number_of_integer_variables(&self) -> usize

Returns the number of integer numeric variables;
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fn get_integer_variable(&self, i: usize) -> Integer

Returns the value of an integer numeric variable. Read more
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fn get_number_of_continuous_variables(&self) -> usize

Returns the number of continuous numeric variables;
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fn get_continuous_variable(&self, i: usize) -> Continuous

Returns the value of a continuous numeric variable. Read more
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fn get_number_of_element_resource_variables(&self) -> usize

Returns the number of element resource variables;
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fn get_element_resource_variable(&self, i: usize) -> Element

Returns the value of an element resource variable. Read more
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fn get_number_of_integer_resource_variables(&self) -> usize

Returns the number of integer resource variables;
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fn get_integer_resource_variable(&self, i: usize) -> Integer

Returns the value of an integer resource variable. Read more
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fn get_number_of_continuous_resource_variables(&self) -> usize

Returns the number of continuous resource variables;
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fn get_continuous_resource_variable(&self, i: usize) -> Continuous

Returns the value of a continuous resource variable. Read more
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fn apply_effect<T>( &self, effect: &Effect, function_cache: &mut StateFunctionCache, state_functions: &StateFunctions, registry: &TableRegistry, ) -> T
where T: From<State>,

Returns the transitioned state by the effect. Read more
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impl StructuralPartialEq for StateWithHashableSignatureVariables

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V