pub struct HashCache { /* private fields */ }Expand description
Hash-based KV cache with O(1) block lookups, maintaining active (ref-counted) and inactive (LRU-evictable) pools.
Implementations§
Source§impl HashCache
impl HashCache
Sourcepub fn new(max_capacity: usize) -> Self
pub fn new(max_capacity: usize) -> Self
Create a new HashCache with the given maximum block capacity.
Sourcepub fn get_active_ref_count(&self, block: &UniqueBlock) -> Option<usize>
pub fn get_active_ref_count(&self, block: &UniqueBlock) -> Option<usize>
Get the reference count of an active block, if it exists.
Sourcepub fn increment_ref(&mut self, block: &UniqueBlock) -> usize
pub fn increment_ref(&mut self, block: &UniqueBlock) -> usize
Increment the reference count of an active block. Returns the new count.
Sourcepub fn decrement_ref(&mut self, block: &UniqueBlock) -> usize
pub fn decrement_ref(&mut self, block: &UniqueBlock) -> usize
Decrement the reference count of an active block. Returns the new count.
Sourcepub fn insert_active(&mut self, block: UniqueBlock, ref_count: usize)
pub fn insert_active(&mut self, block: UniqueBlock, ref_count: usize)
Insert a block into the active pool with the given reference count.
Sourcepub fn remove_active(&mut self, block: &UniqueBlock) -> Option<usize>
pub fn remove_active(&mut self, block: &UniqueBlock) -> Option<usize>
Remove a block from the active pool. Returns the reference count, or None if not found.
Sourcepub fn contains_active(&self, block: &UniqueBlock) -> bool
pub fn contains_active(&self, block: &UniqueBlock) -> bool
Check if a block is in the active pool.
Sourcepub fn insert_inactive(&mut self, block: UniqueBlock)
pub fn insert_inactive(&mut self, block: UniqueBlock)
Insert a block into the inactive pool (LRU order).
Sourcepub fn remove_inactive(&mut self, block: &UniqueBlock) -> bool
pub fn remove_inactive(&mut self, block: &UniqueBlock) -> bool
Remove a block from the inactive pool. Returns true if it was found.
Sourcepub fn evict_inactive(&mut self) -> Option<UniqueBlock>
pub fn evict_inactive(&mut self) -> Option<UniqueBlock>
Evict the least-recently-used block from the inactive pool.
Sourcepub fn contains_inactive(&self, block: &UniqueBlock) -> bool
pub fn contains_inactive(&self, block: &UniqueBlock) -> bool
Check if a block is in the inactive pool.
Sourcepub fn contains(&self, block: &UniqueBlock) -> bool
pub fn contains(&self, block: &UniqueBlock) -> bool
Check if a block exists in either active or inactive pool.
Sourcepub fn deactivate(&mut self, block: &UniqueBlock)
pub fn deactivate(&mut self, block: &UniqueBlock)
Move block from active to inactive (ref_count reached 0).
Sourcepub fn reactivate(&mut self, block: &UniqueBlock) -> bool
pub fn reactivate(&mut self, block: &UniqueBlock) -> bool
Move block from inactive to active with ref_count=1. Returns true if found.
Sourcepub fn is_at_capacity(&self) -> bool
pub fn is_at_capacity(&self) -> bool
Check if total blocks (active + inactive) has reached max_capacity.
Sourcepub fn num_active(&self) -> usize
pub fn num_active(&self) -> usize
Get the number of active blocks.
Sourcepub fn num_inactive(&self) -> usize
pub fn num_inactive(&self) -> usize
Get the number of inactive blocks.
Sourcepub fn max_capacity(&self) -> usize
pub fn max_capacity(&self) -> usize
Get the maximum block capacity.
Sourcepub fn current_capacity(&self) -> usize
pub fn current_capacity(&self) -> usize
Get the current capacity (active + inactive blocks).
Sourcepub fn active_keys(&self) -> impl Iterator<Item = &UniqueBlock>
pub fn active_keys(&self) -> impl Iterator<Item = &UniqueBlock>
Iterate over active block keys.
Sourcepub fn inactive_keys(&self) -> impl Iterator<Item = &UniqueBlock>
pub fn inactive_keys(&self) -> impl Iterator<Item = &UniqueBlock>
Iterate over inactive block keys.
Sourcepub fn active_blocks(&self) -> &HashMap<UniqueBlock, usize>
pub fn active_blocks(&self) -> &HashMap<UniqueBlock, usize>
Direct access to active blocks map (for tests that check ref counts).
Auto Trait Implementations§
impl Freeze for HashCache
impl RefUnwindSafe for HashCache
impl Send for HashCache
impl Sync for HashCache
impl Unpin for HashCache
impl UnsafeUnpin for HashCache
impl UnwindSafe for HashCache
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> FutureExt for T
impl<T> FutureExt for T
Source§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
Source§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
T in a tonic::RequestSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);