pub struct StateInputs {
pub bodies: u32,
pub body_ids: u32,
pub collider_pool: u32,
pub constraints: u32,
pub body_commands: u32,
pub constraint_commands: u32,
pub queries: u32,
pub shapes: ShapeCapacity,
pub observed: u32,
}Fields§
§bodies: u32§body_ids: u32§collider_pool: u32§constraints: u32§body_commands: u32§constraint_commands: u32§queries: u32§shapes: ShapeCapacity§observed: u32Trait Implementations§
Source§impl Clone for StateInputs
impl Clone for StateInputs
Source§fn clone(&self) -> StateInputs
fn clone(&self) -> StateInputs
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for StateInputs
Auto Trait Implementations§
impl Freeze for StateInputs
impl RefUnwindSafe for StateInputs
impl Send for StateInputs
impl Sync for StateInputs
impl Unpin for StateInputs
impl UnsafeUnpin for StateInputs
impl UnwindSafe for StateInputs
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more