pub fn compute_mass_properties(
colliders: &[ColliderDesc],
source: MassSource,
com: Option<[f32; 3]>,
geometry: impl Fn(&Shape) -> Option<SolidGeometry>,
) -> MassPropertiespub fn compute_mass_properties(
colliders: &[ColliderDesc],
source: MassSource,
com: Option<[f32; 3]>,
geometry: impl Fn(&Shape) -> Option<SolidGeometry>,
) -> MassProperties