pub struct Pace { /* private fields */ }Expand description
The waits a watch loop makes.
Two of them, and a loop needs both: the pause between healthy rounds, spread so a fleet does not poll in lockstep, and the growing pause after a failure, so a store that is down is not hammered by everything that depends on it. A loop that sleeps its plain interval after an error is the shape that turns one outage into two.
let mut pace = Pace::new(Duration::from_secs(30));
while watching.keep_going() {
match fetch() {
Ok(()) => pace.succeeded(),
Err(()) => pace.failed(),
}
pace.wait(watching);
}Implementations§
Source§impl Pace
impl Pace
Sourcepub fn with_ceiling(self, ceiling: Duration) -> Self
pub fn with_ceiling(self, ceiling: Duration) -> Self
Caps how far a backoff grows. Five minutes by default.
Sourcepub fn next_wait(&mut self) -> Duration
pub fn next_wait(&mut self) -> Duration
How long to wait before the next round, jittered.
The interval while things work; doubling from it after each failure, up to the ceiling.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Pace
impl RefUnwindSafe for Pace
impl Send for Pace
impl Sync for Pace
impl Unpin for Pace
impl UnsafeUnpin for Pace
impl UnwindSafe for Pace
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