pub enum Value {
Null,
Bool(bool),
Integer(i128),
Float(f64),
String(String),
Array(Vec<Value>),
Table(BTreeMap<String, Value>),
}Expand description
One resolved configuration value, owned.
What Snapshot::to_value returns. This is
configuration handover, not a diagnostic: real values, secrets
included, exactly like deserializing into a struct — the paths-only
rule governs what this crate prints, not what it hands the program.
Which is why Debug is hand-written and shape-only: the same data
sits inside Snapshot, whose Debug prints keys
and never values, and {:?} in a log line is exactly how resolved
secrets leak. Read values through the enum; print them on purpose or
not at all.
Variants§
Null
An explicit null (or unit) in a source.
Bool(bool)
A boolean.
Integer(i128)
Any integer a source can express.
i128, so every i64 and u64 fits without a sign decision at
this boundary. The one unrepresentable case — a u128 above
i128::MAX — arrives as Value::Float, lossily; a configuration
value up there is measuring something no unit this crate knows
about.
Float(f64)
A floating-point number.
String(String)
A string; a single character in a source arrives as one too.
Array(Vec<Value>)
A sequence.
Table(BTreeMap<String, Value>)
A table, keyed by field name.
Implementations§
Trait Implementations§
impl StructuralPartialEq for Value
Auto Trait Implementations§
impl Freeze for Value
impl RefUnwindSafe for Value
impl Send for Value
impl Sync for Value
impl Unpin for Value
impl UnsafeUnpin for Value
impl UnwindSafe for Value
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