pub struct DynTimeout { /* private fields */ }
Expand description
Dynamic timeout, async implementation with the tokio library.
§Example
use tokio::runtime::Runtime;
use dyn_timeout::tokio_impl::DynTimeout;
use std::time::Duration;
const TWENTY: Duration = Duration::from_millis(20);
let mut rt = Runtime::new().unwrap();
rt.spawn(async {
let dyn_timeout = DynTimeout::new(TWENTY, || {
println!("after forty milliseconds");
});
dyn_timeout.add(TWENTY).await.unwrap();
});
Implementations§
Source§impl DynTimeout
impl DynTimeout
Sourcepub fn new(dur: Duration, callback: fn()) -> Self
pub fn new(dur: Duration, callback: fn()) -> Self
Create a new dynamic timeout in a new thread. Execute the callback function in the separated thread after a given duration.
§Example
use tokio::runtime::Runtime;
use dyn_timeout::tokio_impl::DynTimeout;
use std::time::Duration;
const TWENTY: Duration = Duration::from_millis(20);
let mut rt = Runtime::new().unwrap();
rt.spawn(async {
let dyn_timeout = DynTimeout::new(TWENTY, || {
println!("after forty milliseconds");
});
dyn_timeout.add(TWENTY).await.unwrap();
});
Sourcepub fn with_sender(dur: Duration, sender_in: Sender<()>) -> Self
pub fn with_sender(dur: Duration, sender_in: Sender<()>) -> Self
Create a new dynamic timeout in a new thread. Call the mpsc sender on timeout reached.
§Example
use tokio::runtime::Runtime;
use dyn_timeout::tokio_impl::DynTimeout;
use std::time::Duration;
const TWENTY: Duration = Duration::from_millis(20);
let mut rt = Runtime::new().unwrap();
rt.spawn(async {
let (sender, mut receiver) = tokio::sync::mpsc::channel::<()>(1);
let dyn_timeout = DynTimeout::with_sender(TWENTY, sender);
tokio::select! {
_ = receiver.recv() => println!("Timeout!")
}
});
Sourcepub fn set_max_waiting_time(&mut self, duration: Duration)
pub fn set_max_waiting_time(&mut self, duration: Duration)
Set a muximum time we can wait, dismiss the add
call if overflow.
Sourcepub async fn add(&self, dur: Duration) -> Result<()>
pub async fn add(&self, dur: Duration) -> Result<()>
Increase the delay before the timeout.
§Return
Return a result with an error if the timeout already appened. Otherwise it return an empty success.
§Example
use tokio::runtime::Runtime;
use dyn_timeout::tokio_impl::DynTimeout;
use std::time::Duration;
const TWENTY: Duration = Duration::from_millis(20);
let mut rt = Runtime::new().unwrap();
rt.spawn(async {
let dyn_timeout = DynTimeout::new(TWENTY, || {
println!("after some milliseconds");
});
dyn_timeout.add(TWENTY).await.unwrap();
});
Sourcepub async fn sub(&self, dur: Duration) -> Result<()>
pub async fn sub(&self, dur: Duration) -> Result<()>
Try to decrease the delay before the timeout. (bad precision, work in progress)
§Return
Return a result with an error if the timeout already appened. Otherwise it return an empty success.
§Example
use tokio::runtime::Runtime;
use dyn_timeout::tokio_impl::DynTimeout;
use std::time::Duration;
const TWENTY: Duration = Duration::from_millis(20);
const TEN: Duration = Duration::from_millis(10);
let mut rt = Runtime::new().unwrap();
rt.spawn(async {
let dyn_timeout = DynTimeout::new(TWENTY, || {
println!("after some milliseconds");
});
dyn_timeout.add(TEN).await.unwrap();
dyn_timeout.add(TWENTY).await.unwrap();
dyn_timeout.sub(TEN).await.unwrap();
});
Sourcepub async fn cancel(&mut self) -> Result<()>
pub async fn cancel(&mut self) -> Result<()>
Dismiss the timeout callback and cancel all delays added. Stop immediatelly all waiting process and join the created thread.
§Return
Return a result with an error if the timeout already appened. Otherwise it return an empty success.
§Example
use tokio::runtime::Runtime;
use dyn_timeout::tokio_impl::DynTimeout;
use std::time::Duration;
const TWENTY: Duration = Duration::from_millis(20);
const TEN: Duration = Duration::from_millis(10);
let mut rt = Runtime::new().unwrap();
rt.spawn(async {
let mut dyn_timeout = DynTimeout::new(TWENTY, || {
println!("never append");
});
dyn_timeout.cancel().await.unwrap();
});