pub struct ID3D12DebugCommandQueue(/* private fields */);Implementations§
Source§impl ID3D12DebugCommandQueue
impl ID3D12DebugCommandQueue
pub unsafe fn AssertResourceState<P0>(
&self,
presource: P0,
subresource: u32,
state: u32,
) -> BOOLwhere
P0: Param<ID3D12Resource>,
Trait Implementations§
Source§impl Clone for ID3D12DebugCommandQueue
impl Clone for ID3D12DebugCommandQueue
Source§fn clone(&self) -> ID3D12DebugCommandQueue
fn clone(&self) -> ID3D12DebugCommandQueue
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ID3D12DebugCommandQueue
impl Debug for ID3D12DebugCommandQueue
Source§impl From<&ID3D12DebugCommandQueue> for &IUnknown
impl From<&ID3D12DebugCommandQueue> for &IUnknown
Source§fn from(value: &ID3D12DebugCommandQueue) -> &IUnknown
fn from(value: &ID3D12DebugCommandQueue) -> &IUnknown
Converts to this type from the input type.
Source§impl From<&ID3D12DebugCommandQueue1> for &ID3D12DebugCommandQueue
impl From<&ID3D12DebugCommandQueue1> for &ID3D12DebugCommandQueue
Source§fn from(value: &ID3D12DebugCommandQueue1) -> &ID3D12DebugCommandQueue
fn from(value: &ID3D12DebugCommandQueue1) -> &ID3D12DebugCommandQueue
Converts to this type from the input type.
Source§impl From<ID3D12DebugCommandQueue> for IUnknown
impl From<ID3D12DebugCommandQueue> for IUnknown
Source§fn from(value: ID3D12DebugCommandQueue) -> IUnknown
fn from(value: ID3D12DebugCommandQueue) -> IUnknown
Converts to this type from the input type.
Source§impl From<ID3D12DebugCommandQueue1> for ID3D12DebugCommandQueue
impl From<ID3D12DebugCommandQueue1> for ID3D12DebugCommandQueue
Source§fn from(value: ID3D12DebugCommandQueue1) -> ID3D12DebugCommandQueue
fn from(value: ID3D12DebugCommandQueue1) -> ID3D12DebugCommandQueue
Converts to this type from the input type.
Source§impl Interface for ID3D12DebugCommandQueue
impl Interface for ID3D12DebugCommandQueue
Source§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.Source§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
Source§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface. Read moreSource§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>
This casts the given COM interface to [
&dyn Any]. Read moreSource§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl, not the inner &MyApp object. Read moreSource§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. MyApp_Impl, not the inner MyApp object. Read moreSource§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a
Weak reference to this object.Source§unsafe fn query(&self, iid: *const GUID, interface: *mut *mut c_void) -> HRESULT
unsafe fn query(&self, iid: *const GUID, interface: *mut *mut c_void) -> HRESULT
Call
QueryInterface on this interface Read moreSource§fn to_ref(&self) -> InterfaceRef<'_, Self>
fn to_ref(&self) -> InterfaceRef<'_, Self>
Creates an
InterfaceRef for this reference. The InterfaceRef tracks lifetimes statically,
and eliminates the need for dynamic reference count adjustments (AddRef/Release).Source§impl PartialEq for ID3D12DebugCommandQueue
impl PartialEq for ID3D12DebugCommandQueue
impl Eq for ID3D12DebugCommandQueue
impl Send for ID3D12DebugCommandQueue
impl StructuralPartialEq for ID3D12DebugCommandQueue
impl Sync for ID3D12DebugCommandQueue
Auto Trait Implementations§
impl Freeze for ID3D12DebugCommandQueue
impl RefUnwindSafe for ID3D12DebugCommandQueue
impl Unpin for ID3D12DebugCommandQueue
impl UnwindSafe for ID3D12DebugCommandQueue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more