#[repr(C)]pub struct GPUDescriptorHandle {
pub ptr: u64,
}Fields§
§ptr: u64Trait Implementations§
Source§impl Add<u64> for GPUDescriptorHandle
impl Add<u64> for GPUDescriptorHandle
Source§impl AddAssign<u64> for GPUDescriptorHandle
impl AddAssign<u64> for GPUDescriptorHandle
Source§fn add_assign(&mut self, rhs: u64)
fn add_assign(&mut self, rhs: u64)
Performs the
+= operation. Read moreSource§impl Clone for GPUDescriptorHandle
impl Clone for GPUDescriptorHandle
Source§fn clone(&self) -> GPUDescriptorHandle
fn clone(&self) -> GPUDescriptorHandle
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GPUDescriptorHandle
impl Debug for GPUDescriptorHandle
Source§impl From<GPUDescriptorHandle> for D3D12_GPU_DESCRIPTOR_HANDLE
impl From<GPUDescriptorHandle> for D3D12_GPU_DESCRIPTOR_HANDLE
Source§fn from(src: GPUDescriptorHandle) -> D3D12_GPU_DESCRIPTOR_HANDLE
fn from(src: GPUDescriptorHandle) -> D3D12_GPU_DESCRIPTOR_HANDLE
Converts to this type from the input type.
Source§impl Sub<u64> for GPUDescriptorHandle
impl Sub<u64> for GPUDescriptorHandle
Source§impl SubAssign<u64> for GPUDescriptorHandle
impl SubAssign<u64> for GPUDescriptorHandle
Source§fn sub_assign(&mut self, rhs: u64)
fn sub_assign(&mut self, rhs: u64)
Performs the
-= operation. Read moreimpl Copy for GPUDescriptorHandle
Auto Trait Implementations§
impl Freeze for GPUDescriptorHandle
impl RefUnwindSafe for GPUDescriptorHandle
impl Send for GPUDescriptorHandle
impl Sync for GPUDescriptorHandle
impl Unpin for GPUDescriptorHandle
impl UnsafeUnpin for GPUDescriptorHandle
impl UnwindSafe for GPUDescriptorHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more