[][src]Trait dxplr::d3d12::IDeviceChild

pub trait IDeviceChild: IObject {
    fn get_device<T: IDevice>(&self) -> Result<T, HResult>;
}

Required methods

fn get_device<T: IDevice>(&self) -> Result<T, HResult>

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Implementors

impl IDeviceChild for CommandAllocator[src]

impl IDeviceChild for CommandList[src]

impl IDeviceChild for CommandQueue[src]

impl IDeviceChild for CommandSignature[src]

impl IDeviceChild for DescriptorHeap[src]

impl IDeviceChild for Fence[src]

impl IDeviceChild for GraphicsCommandList[src]

impl IDeviceChild for Heap[src]

impl IDeviceChild for PipelineLibrary[src]

impl IDeviceChild for PipelineState[src]

impl IDeviceChild for QueryHeap[src]

impl IDeviceChild for Resource[src]

impl IDeviceChild for RootSignature[src]

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