fn get_eviction_priority(&self) -> u32
fn get_type(&self) -> ResourceDimension
fn set_eviction_priority(&self, priority: u32)
impl IResource for Buffer
[src]fn get_eviction_priority(&self) -> u32
[src]fn get_type(&self) -> ResourceDimension
[src]fn set_eviction_priority(&self, priority: u32)
[src]impl IResource for Resource
[src]fn get_eviction_priority(&self) -> u32
[src]fn get_type(&self) -> ResourceDimension
[src]fn set_eviction_priority(&self, priority: u32)
[src]impl IResource for Texture1D
[src]fn get_eviction_priority(&self) -> u32
[src]fn get_type(&self) -> ResourceDimension
[src]fn set_eviction_priority(&self, priority: u32)
[src]impl IResource for Texture2D
[src]fn get_eviction_priority(&self) -> u32
[src]fn get_type(&self) -> ResourceDimension
[src]fn set_eviction_priority(&self, priority: u32)
[src]impl IResource for Texture3D
[src]fn get_eviction_priority(&self) -> u32
[src]fn get_type(&self) -> ResourceDimension
[src]fn set_eviction_priority(&self, priority: u32)
[src]