pub struct Screen {
    pub d: bool,
    pub h: i32,
}Expand description
Screen
Fields§
§d: boolto be disposed
h: i32handle
Implementations§
Trait Implementations§
source§impl Tr for Screen
 
impl Tr for Screen
Tr for Screen
fn as_music(&self) -> Music
fn as_sound(&self) -> Sound
fn as_graph(&self) -> Graph
fn as_vertex_shader(&self) -> VertexShader
fn as_pixel_shader(&self) -> PixelShader
fn as_geometry_shader(&self) -> GeometryShader
fn as_constant_buffer(&self) -> ConstantBuffer
fn as_light(&self) -> Light
fn as_font(&self) -> Font
Auto Trait Implementations§
impl Freeze for Screen
impl RefUnwindSafe for Screen
impl Send for Screen
impl Sync for Screen
impl Unpin for Screen
impl UnwindSafe for Screen
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more