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TransScreen

Struct TransScreen 

Source
#[repr(C)]
pub struct TransScreen {
Show 13 fields pub ep: [f32; 4], pub la: [f32; 4], pub top: [f32; 4], pub winname: PCWSTR, pub x: i32, pub y: i32, pub w: i32, pub h: i32, pub owner: HWND, pub wnd: HWND, pub mdc: HDC, pub bmp: HBITMAP, pub buf: Vec<u16>,
}
Expand description

TransScreen

Fields§

§ep: [f32; 4]

float ep[4]

§la: [f32; 4]

float la[4]

§top: [f32; 4]

float top[4]

§winname: PCWSTR

pointer to buf

§x: i32

LONG x

§y: i32

LONG y

§w: i32

LONG w

§h: i32

LONG h

§owner: HWND

HWND owner

§wnd: HWND

HWND wnd

§mdc: HDC

HDC mdc

§bmp: HBITMAP

HBITMAP bmp

§buf: Vec<u16>

temp

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