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Motion

Enum Motion 

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pub enum Motion {
    Drift {
        velocity: VelocityVec,
    },
    Oscillate {
        amplitude: LengthVec,
        frequency: Frequency,
        phase_deg: f64,
    },
    Spin {
        axis: DVec3,
        pivot: LengthVec,
        rate_deg_per_s: f64,
    },
}
Expand description

Rigid motion of one element, assembly or source.

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Drift

Constant velocity: a conveyor belt, a translation stage, or the drift of a star field across an untracked telescope.

Fields

§velocity: VelocityVec

How fast and which way.

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Oscillate

Sinusoidal displacement about the authored position, which is the centre of the swing. amplitude carries both size and direction, so a floor vibration and an axial focus dither are the same variant.

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§amplitude: LengthVec

Peak displacement, carrying its direction. Half the peak-to-peak swing.

§frequency: Frequency

Cycles per second.

§phase_deg: f64

Where in the cycle t = 0 falls, in degrees. Zero starts at the centre moving towards amplitude.

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Spin

Rotation at rate_deg_per_s about axis through pivot. A rotating stage or a scanning mirror: it turns what it carries as well as moving it, so an element’s own axis tilts too.

Fields

§axis: DVec3

Rotation axis, normalised internally. Right-handed about this direction.

§pivot: LengthVec

A point the axis passes through. Defaults to the origin, so a spin about the authored position needs nothing said.

§rate_deg_per_s: f64

Degrees per second, positive being right-handed about axis.

Implementations§

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impl Motion

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pub fn rotation_at(&self, t: Time) -> DQuat

The rotation this motion has accumulated by time t. Identity for the purely translational variants.

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pub fn move_point(&self, p: LengthVec, t: Time) -> LengthVec

Where a point authored at p sits at time t.

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pub fn turn(&self, d: DVec3, t: Time) -> DVec3

Where a direction authored as d points at time t. A direction is dimensionless, and translation does not change it.

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pub fn velocity_at(&self, p: LengthVec, t: Time) -> VelocityVec

Velocity of the point authored at p, at time t.

Differentiated in closed form rather than by finite difference, so it is exact — which matters because this is what sets a motion-blur streak length and what a Doppler shift would be computed from.

Trait Implementations§

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impl Clone for Motion

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fn clone(&self) -> Motion

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Motion

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impl Debug for Motion

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Motion

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Motion

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fn eq(&self, other: &Motion) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Motion

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Motion

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.