#[repr(u8)]pub enum Type {
Show 13 variants
Unknown = 0,
Light = 1,
Shadow = 2,
Heating = 3,
Audio = 4,
Video = 5,
Joker = 8,
Cooling = 9,
Ventilation = 10,
Window = 11,
AirRecirculation = 12,
TemperatureControl = 48,
ApartmentVentilation = 64,
}Expand description
The type definition is used for a group to determine what it controlls
Variants§
Unknown = 0
Light = 1
Shadow = 2
Heating = 3
Audio = 4
Video = 5
Joker = 8
Cooling = 9
Ventilation = 10
Window = 11
AirRecirculation = 12
TemperatureControl = 48
ApartmentVentilation = 64
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Type
impl<'de> Deserialize<'de> for Type
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Type
Auto Trait Implementations§
impl Freeze for Type
impl RefUnwindSafe for Type
impl Send for Type
impl Sync for Type
impl Unpin for Type
impl UnwindSafe for Type
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more