Struct dsp::signal::Delay
[−]
pub struct Delay<S> { // some fields omitted }
Delays the signal
by the given number of frames.
The delay is performed by yielding Frame::equilibrium()
n_frames
times before
continuing to yield frames from signal
.
Trait Implementations
impl<S> Clone for Delay<S> where S: Clone
fn clone(&self) -> Delay<S>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more