pub struct AsyncStarvationScenario {
pub baseline: f64,
pub start: u64,
pub duration: u64,
pub rate: f64,
pub noise_state: u64,
pub seed: u64,
}Expand description
Async runtime starvation scenario.
Fields§
§baseline: f64§start: u64§duration: u64§rate: f64§noise_state: u64§seed: u64Implementations§
Source§impl AsyncStarvationScenario
impl AsyncStarvationScenario
pub fn default_scenario() -> Self
Trait Implementations§
Source§impl FaultScenario for AsyncStarvationScenario
impl FaultScenario for AsyncStarvationScenario
fn name(&self) -> &str
fn description(&self) -> &str
fn injection_start(&self) -> u64
fn next_sample(&mut self, step: u64) -> Option<ResidualSample>
fn expected_reason_code(&self) -> ReasonCode
fn total_steps(&self) -> u64
fn reset(&mut self)
Auto Trait Implementations§
impl Freeze for AsyncStarvationScenario
impl RefUnwindSafe for AsyncStarvationScenario
impl Send for AsyncStarvationScenario
impl Sync for AsyncStarvationScenario
impl Unpin for AsyncStarvationScenario
impl UnsafeUnpin for AsyncStarvationScenario
impl UnwindSafe for AsyncStarvationScenario
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more