pub struct UnrealFrameEntry {
pub label: String,
pub frame_index: usize,
pub history_frame_index: usize,
pub buffers: UnrealFrameBuffers,
pub notes: Vec<String>,
}Fields§
§label: String§frame_index: usize§history_frame_index: usize§buffers: UnrealFrameBuffers§notes: Vec<String>Trait Implementations§
Source§impl Clone for UnrealFrameEntry
impl Clone for UnrealFrameEntry
Source§fn clone(&self) -> UnrealFrameEntry
fn clone(&self) -> UnrealFrameEntry
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UnrealFrameEntry
impl Debug for UnrealFrameEntry
Source§impl<'de> Deserialize<'de> for UnrealFrameEntry
impl<'de> Deserialize<'de> for UnrealFrameEntry
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UnrealFrameEntry
impl RefUnwindSafe for UnrealFrameEntry
impl Send for UnrealFrameEntry
impl Sync for UnrealFrameEntry
impl Unpin for UnrealFrameEntry
impl UnsafeUnpin for UnrealFrameEntry
impl UnwindSafe for UnrealFrameEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more