pub struct ScenarioDefinition {Show 14 fields
pub id: ScenarioId,
pub title: &'static str,
pub description: &'static str,
pub expectation: ScenarioExpectation,
pub support_category: ScenarioSupportCategory,
pub roi_note: &'static str,
pub sampling_taxonomy: &'static str,
pub realism_stress: bool,
pub competitive_baseline_case: bool,
pub bounded_loss_disclosure: bool,
pub demo_b_taxonomy: &'static str,
pub target_label: &'static str,
pub scene: SceneConfig,
pub onset_frame: usize,
}Fields§
§id: ScenarioId§title: &'static str§description: &'static str§expectation: ScenarioExpectation§support_category: ScenarioSupportCategory§roi_note: &'static str§sampling_taxonomy: &'static str§realism_stress: bool§competitive_baseline_case: bool§bounded_loss_disclosure: bool§demo_b_taxonomy: &'static str§target_label: &'static str§scene: SceneConfig§onset_frame: usizeTrait Implementations§
Source§impl Clone for ScenarioDefinition
impl Clone for ScenarioDefinition
Source§fn clone(&self) -> ScenarioDefinition
fn clone(&self) -> ScenarioDefinition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ScenarioDefinition
impl Debug for ScenarioDefinition
Auto Trait Implementations§
impl Freeze for ScenarioDefinition
impl RefUnwindSafe for ScenarioDefinition
impl Send for ScenarioDefinition
impl Sync for ScenarioDefinition
impl Unpin for ScenarioDefinition
impl UnsafeUnpin for ScenarioDefinition
impl UnwindSafe for ScenarioDefinition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more