pub struct EngineRealisticCapture {
pub inputs: OwnedHostTemporalInputs,
pub ground_truth_color: ImageFrame,
pub roi_mask: Vec<bool>,
pub frame_index: usize,
pub config: EngineRealisticConfig,
}Fields§
§inputs: OwnedHostTemporalInputs§ground_truth_color: ImageFrame§roi_mask: Vec<bool>§frame_index: usize§config: EngineRealisticConfigTrait Implementations§
Source§impl Clone for EngineRealisticCapture
impl Clone for EngineRealisticCapture
Source§fn clone(&self) -> EngineRealisticCapture
fn clone(&self) -> EngineRealisticCapture
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for EngineRealisticCapture
impl RefUnwindSafe for EngineRealisticCapture
impl Send for EngineRealisticCapture
impl Sync for EngineRealisticCapture
impl Unpin for EngineRealisticCapture
impl UnsafeUnpin for EngineRealisticCapture
impl UnwindSafe for EngineRealisticCapture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more