pub struct UnrealCaptureContract {
pub color_space: String,
pub tonemap: String,
pub depth_convention: String,
pub normal_space: String,
pub motion_vector_convention: String,
pub coordinate_space: String,
pub history_source: String,
pub notes: Vec<String>,
}Fields§
§color_space: String§tonemap: String§depth_convention: String§normal_space: String§motion_vector_convention: String§coordinate_space: String§history_source: String§notes: Vec<String>Trait Implementations§
Source§impl Clone for UnrealCaptureContract
impl Clone for UnrealCaptureContract
Source§fn clone(&self) -> UnrealCaptureContract
fn clone(&self) -> UnrealCaptureContract
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UnrealCaptureContract
impl Debug for UnrealCaptureContract
Source§impl<'de> Deserialize<'de> for UnrealCaptureContract
impl<'de> Deserialize<'de> for UnrealCaptureContract
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UnrealCaptureContract
impl RefUnwindSafe for UnrealCaptureContract
impl Send for UnrealCaptureContract
impl Sync for UnrealCaptureContract
impl Unpin for UnrealCaptureContract
impl UnsafeUnpin for UnrealCaptureContract
impl UnwindSafe for UnrealCaptureContract
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more