pub struct SceneManifest {Show 15 fields
pub scenario_id: String,
pub scenario_title: String,
pub scenario_description: String,
pub expectation: ScenarioExpectation,
pub support_category: ScenarioSupportCategory,
pub roi_note: String,
pub sampling_taxonomy: String,
pub realism_stress: bool,
pub competitive_baseline_case: bool,
pub bounded_loss_disclosure: bool,
pub demo_b_taxonomy: String,
pub target_label: String,
pub config: SceneConfig,
pub frame_count: usize,
pub onset_frame: usize,
}Fields§
§scenario_id: String§scenario_title: String§scenario_description: String§expectation: ScenarioExpectation§support_category: ScenarioSupportCategory§roi_note: String§sampling_taxonomy: String§realism_stress: bool§competitive_baseline_case: bool§bounded_loss_disclosure: bool§demo_b_taxonomy: String§target_label: String§config: SceneConfig§frame_count: usize§onset_frame: usizeTrait Implementations§
Source§impl Clone for SceneManifest
impl Clone for SceneManifest
Source§fn clone(&self) -> SceneManifest
fn clone(&self) -> SceneManifest
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceneManifest
impl Debug for SceneManifest
Auto Trait Implementations§
impl Freeze for SceneManifest
impl RefUnwindSafe for SceneManifest
impl Send for SceneManifest
impl Sync for SceneManifest
impl Unpin for SceneManifest
impl UnsafeUnpin for SceneManifest
impl UnwindSafe for SceneManifest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more