pub struct UnrealCameraMetadata {
pub name: Option<String>,
pub position: Option<[f32; 3]>,
pub forward: Option<[f32; 3]>,
pub fov_degrees: Option<f32>,
pub jitter_pixels: Option<[f32; 2]>,
}Fields§
§name: Option<String>§position: Option<[f32; 3]>§forward: Option<[f32; 3]>§fov_degrees: Option<f32>§jitter_pixels: Option<[f32; 2]>Trait Implementations§
Source§impl Clone for UnrealCameraMetadata
impl Clone for UnrealCameraMetadata
Source§fn clone(&self) -> UnrealCameraMetadata
fn clone(&self) -> UnrealCameraMetadata
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UnrealCameraMetadata
impl Debug for UnrealCameraMetadata
Source§impl<'de> Deserialize<'de> for UnrealCameraMetadata
impl<'de> Deserialize<'de> for UnrealCameraMetadata
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UnrealCameraMetadata
impl RefUnwindSafe for UnrealCameraMetadata
impl Send for UnrealCameraMetadata
impl Sync for UnrealCameraMetadata
impl Unpin for UnrealCameraMetadata
impl UnsafeUnpin for UnrealCameraMetadata
impl UnwindSafe for UnrealCameraMetadata
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more