pub struct Dualshock4Data {
pub connection_type: ConnectionType,
pub battery_level: u8,
pub headset: Headset,
pub analog_sticks: AnalogSticks,
pub buttons: Buttons,
pub touchpad: Touchpad,
pub motion: Motion,
}
Fields§
§connection_type: ConnectionType
§battery_level: u8
§headset: Headset
§analog_sticks: AnalogSticks
§touchpad: Touchpad
§motion: Motion
Trait Implementations§
Source§impl Debug for Dualshock4Data
impl Debug for Dualshock4Data
Source§impl PartialEq for Dualshock4Data
impl PartialEq for Dualshock4Data
impl StructuralPartialEq for Dualshock4Data
Auto Trait Implementations§
impl Freeze for Dualshock4Data
impl RefUnwindSafe for Dualshock4Data
impl Send for Dualshock4Data
impl Sync for Dualshock4Data
impl Unpin for Dualshock4Data
impl UnwindSafe for Dualshock4Data
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more