pub struct Window<T> { /* private fields */ }
Expand description
Per-window state not owned by user code.
Implementations§
source§impl<T: Data> Window<T>
impl<T: Data> Window<T>
sourcepub fn root_debug_state(&self, data: &T) -> DebugState
pub fn root_debug_state(&self, data: &T) -> DebugState
Get a best-effort representation of the entire widget tree for debug purposes.
Auto Trait Implementations§
impl<T> !RefUnwindSafe for Window<T>
impl<T> !Send for Window<T>
impl<T> !Sync for Window<T>
impl<T> Unpin for Window<T>where T: Unpin,
impl<T> !UnwindSafe for Window<T>
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> RoundFrom<T> for T
impl<T> RoundFrom<T> for T
§fn round_from(x: T) -> T
fn round_from(x: T) -> T
Performs the conversion.
§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere U: RoundFrom<T>,
§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.