Struct Region

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pub struct Region { /* private fields */ }
Expand description

A union of rectangles, useful for describing an area that needs to be repainted.

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impl Region

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pub const EMPTY: Region

The empty region.

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pub fn rects(&self) -> &[Rect]

Returns the collection of rectangles making up this region.

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pub fn add_rect(&mut self, rect: Rect)

Adds a rectangle to this region.

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pub fn set_rect(&mut self, rect: Rect)

Replaces this region with a single rectangle.

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pub fn clear(&mut self)

Sets this region to the empty region.

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pub fn bounding_box(&self) -> Rect

Returns a rectangle containing this region.

Examples found in repository?
examples/invalidate.rs (line 75)
70    fn paint(&mut self, piet: &mut Piet, region: &Region) {
71        // We can ask to draw something bigger than our rect, but things outside
72        // the invalidation region won't draw. (So they'll draw if and only if
73        // they intersect the cursor's invalidated region or the rect that we
74        // invalidated.)
75        piet.fill(region.bounding_box(), &self.color);
76        piet.fill(self.cursor, &Color::WHITE);
77        self.handle.request_anim_frame();
78    }
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pub fn intersects(&self, rect: Rect) -> bool

Returns true if this region has a non-empty intersection with the given rectangle.

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pub fn contains(&self, point: Point) -> bool

Returns true if the given point is contained within any rectangle in the region.

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pub fn is_empty(&self) -> bool

Returns true if this region is empty.

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pub fn to_bez_path(&self) -> BezPath

Converts into a Bezier path. Note that this just gives the concatenation of the rectangle paths, which is not the smartest possible thing. Also, it’s not the right answer for an even/odd fill rule.

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pub fn union_with(&mut self, other: &Region)

Modifies this region by including everything in the other region.

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pub fn intersect_with(&mut self, rect: Rect)

Modifies this region by intersecting it with the given rectangle.

Trait Implementations§

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impl AddAssign<Vec2> for Region

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fn add_assign(&mut self, rhs: Vec2)

Performs the += operation. Read more
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impl Clone for Region

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fn clone(&self) -> Region

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Region

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<Rect> for Region

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fn from(rect: Rect) -> Region

Converts to this type from the input type.
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impl SubAssign<Vec2> for Region

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fn sub_assign(&mut self, rhs: Vec2)

Performs the -= operation. Read more

Auto Trait Implementations§

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impl Freeze for Region

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impl RefUnwindSafe for Region

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impl Send for Region

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impl Sync for Region

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impl Unpin for Region

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impl UnwindSafe for Region

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> RoundFrom<T> for T

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fn round_from(x: T) -> T

Performs the conversion.
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impl<T, U> RoundInto<U> for T
where U: RoundFrom<T>,

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fn round_into(self) -> U

Performs the conversion.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more