pub struct GameInfoResponse {
pub name_id: String,
pub name: String,
pub author: String,
pub description: String,
pub default_channel: Option<String>,
pub release_date: DateTime<Utc>,
pub releases: Vec<ReleaseInfoResponse>,
}Fields§
§name_id: String§name: String§description: String§default_channel: Option<String>§release_date: DateTime<Utc>§releases: Vec<ReleaseInfoResponse>Trait Implementations§
Source§impl Clone for GameInfoResponse
impl Clone for GameInfoResponse
Source§fn clone(&self) -> GameInfoResponse
fn clone(&self) -> GameInfoResponse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameInfoResponse
impl Debug for GameInfoResponse
Source§impl<'de> Deserialize<'de> for GameInfoResponse
impl<'de> Deserialize<'de> for GameInfoResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameInfoResponse
impl RefUnwindSafe for GameInfoResponse
impl Send for GameInfoResponse
impl Sync for GameInfoResponse
impl Unpin for GameInfoResponse
impl UnsafeUnpin for GameInfoResponse
impl UnwindSafe for GameInfoResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more