#[non_exhaustive]pub struct SlotState {
pub is_hole: bool,
pub wants_modeset: bool,
}Expand description
What one slot in the set looks like this frame.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.is_hole: boolWhether this slot holds no scene.
A set keeps its indices stable across removal, so a removed scene leaves a hole rather than shifting everything after it — a caller’s stored index would otherwise silently start naming a different output.
wants_modeset: boolWhether this scene needs ALLOW_MODESET this frame.
Trait Implementations§
impl Copy for SlotState
impl Eq for SlotState
impl StructuralPartialEq for SlotState
Auto Trait Implementations§
impl Freeze for SlotState
impl RefUnwindSafe for SlotState
impl Send for SlotState
impl Sync for SlotState
impl Unpin for SlotState
impl UnsafeUnpin for SlotState
impl UnwindSafe for SlotState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more